AI Insights · Timothy · October 2022
Top 5 Anime Games in Spain: Q3 2022 Performance
A closer look at the performance of the top 5 anime games on a unified platform in Spain during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 anime games in Spain showcased notable performance metrics across weekly downloads, revenue, and active users. Here’s a detailed breakdown of how each game fared during this period, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE experienced a varied performance in weekly revenue, peaking at approximately $169K in the week of July 4. Weekly downloads showed a steady decline from 7K in mid-July to around 2.1K by the end of September. Weekly active users also saw a gradual decrease, starting from 66K at the beginning of July and ending at 99K in late September.
DRAGON BALL LEGENDS observed significant fluctuations in weekly revenue, with a high of $66K in mid-July and a notable rise to $41K by the end of September. Downloads remained relatively stable with minor drops, starting from 15.6K in late June and ending at 10.3K in late September. The game’s weekly active users hovered around 126K in late June, with slight variations, concluding at 108K by the end of the quarter.
The Seven Deadly Sins saw its weekly revenue peak at $30.7K in early September, with a decline to $3.9K by the end of the month. Downloads were relatively low, starting at 1.7K in late June and dropping to 961 by the end of September. Weekly active users remained consistent, with a slight decrease from 23K in late June to 20K by the end of the quarter.
Saint Seiya Legend of Justice had a strong start with 33.5K downloads in mid-July, but this number fell sharply to 256 by the end of September. Weekly revenue was more stable, starting at $14.9K in mid-July and ending at $12K in late September.
ONE PIECE TREASURE CRUISE experienced a peak in weekly revenue at $16.2K in early August, before declining to $3.9K by the end of September. Downloads remained modest, beginning at 982 in late June and dipping to 471 by late September. Weekly active users saw a slight decline from 8.4K in late June to 7.3K at the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.